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PCG - StadiumCrowd Test - Unreal Engine 5

PCG - StadiumCrowd - Unreal Engine 5
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I continue my exploration with PCG in UE5, now instead of using PCG for the environment I used it to create a crowd to fill a stadium. It's still not perfect, I still need to make adjustments to have more character diversity, optimization and fix other issues.
Used Blender and Mixamo for the characters and their animations.
The stadium is from the marketplace created by @dekogonstudios
I hope you like it.